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Can we have Command lists to read/look at from this site?
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Topic: Can we have Command lists to read/look at from this site? (Read 6927 times)
puki
Cobra Owner
Jr. Member
Offline
Posts: 150
Can we have Command lists to read/look at from this site?
«
on:
January 20, 2007, 12:33:15 pm »
Using Cobra I am finding a desperate need for a Command list.
Everytime I use Cobra, I open up the Cobra Help Viewer then basically click on all the '+' signs to expand the docs to show all of the commands for both CobraCore and Pure2D.
I know new help docs are being compiled, but any chance of at least having a list of the commands that Cobra uses?
ie:
ABS, ACOS, ARRAY, ASC, ASIN, ASSIGNED, ATAN, ATAN2
BANKSIZE, BEGIN, BREAK, BYREF
CASE, CEIL, CHANGEDIRE, CHR, etc.
Can we get a full Command list posted in this thread? Just the command names will do - we don't need the definitions.
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GrahamK
Administrator
Hero Member
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Posts: 2031
Re: Can we have Command lists to read/look at from this site?
«
Reply #1 on:
January 20, 2007, 01:05:17 pm »
will do something later today.
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GrahamK
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Hero Member
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Posts: 2031
Re: Can we have Command lists to read/look at from this site?
«
Reply #2 on:
January 20, 2007, 05:34:28 pm »
Magical command list for Puki.
(Note, some of these e.g. screensaver, are reserved for future use.. Sorry.. No time to strip them out at the moment.
Keywords
--------
and
array
as
assigned
back
begin
break
byref
case
conditions
const
copytype
countlist
data
dataavailable
dec
default
delitem
downto
element
else
end
endcase
endconditions
endif
endloop
endtype
exit
export
firstitem
for
forward
free
from
function
if
in
inc
lastitem
library
list
loop
mod
new
newitem
newitemafter
newitematstart
newitembefore
next
nextitem
not
object
of
or
path
previtem
procedure
program
readdata
record
repeat
restoredata
screensaver
shl
shr
shutdown
startup
static
step
swapitem
then
through
to
toint
toreal
tostring
type
unit
until
uses
var
wend
where
while
xor
Objects
-------
boolean
char
element
integer
list
real
string
Debug Statements
----------------
assert
debugmsg
stop
«
Last Edit: January 20, 2007, 05:38:51 pm by GrahamK
»
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GrahamK
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Posts: 2031
Re: Can we have Command lists to read/look at from this site?
«
Reply #3 on:
January 20, 2007, 05:36:51 pm »
Library Commands Part 1
----------------
AADRAW Definition: Function AADraw:Integer
ABS Definition: Function Abs( value:Real):Real
ACOS Definition: Function Acos( value:Real):Real
ALPHA Definition: Function Alpha( col:Integer):Integer
APPACTIVE Definition: Function AppActive:Boolean
ASC Definition: Function Asc( s:String):Integer
ASIN Definition: Function Asin( value:Real):Real
ATAN Definition: Function Atan( value:Real):Real
ATAN2 Definition: Function Atan2( y:Real,x:Real):Real
AVICAPTURE Definition: Procedure AVICapture
AVIPAUSE Definition: Procedure AVIPause( id:Element)
AVIPLAY Definition: Procedure AVIPlay( id:Element)
AVIPLAYERCREATE Definition: Function AVIPlayerCreate( filename:String,[width:Integer],[height:Integer]):Element
AVIPLAYERDRAW Definition: Procedure AVIPlayerDraw( id:Element,x:Integer,y:Integer,[dest:Element],[frame:Integer])
AVIPLAYERFRAME Definition: Function AVIPlayerFrame( id:Element):Integer
AVIPLAYERFREE Definition: Procedure AVIPlayerFree( id:Element)
AVIPLAYING Definition: Function AVIPlaying( id:Element):Boolean
AVISTART Definition: Procedure AVIStart( filename:String,height:Integer,width:Integer,[fps:Integer],[Compressor:Integer])
AVISTOP Definition: Procedure AVIStop
AVISTOPPLAYBACK Definition: Procedure AVIStopPlayback( id:Element)
BANKSIZE Definition: Function BankSize( bankID:Element):Integer
BLUE Definition: Function Blue( col:Integer):Integer
CAPTUREDESKTOP Definition: Procedure CaptureDesktop( dest:Element)
CEIL Definition: Function Ceil( value:Real):Integer
CELLATTR Definition: Function CellAttr( map:Element,x:Integer,y:Integer,name:String,[layer:Integer]):String
CELLATTRNAME Definition: Function CellAttrName( map:Element,index:Integer):String
CELLATTRNAMECOUNT Definition: Function CellAttrNameCount( map:Element):Integer
CELLTILE Definition: Function CellTile( map:Element,x:Integer,y:Integer,[layer:Integer]):Integer
CELLTILESET Definition: Function CellTileSet( map:Element,x:Integer,y:Integer,[layer:Integer]):Integer
CHANGEDIR Definition: Function ChangeDir( dir:String):Boolean
CHANNELFREQUENCY Definition: Function ChannelFrequency( channel:Element):Integer
CHANNELPAN Definition: Function ChannelPan( channel:Element):Integer
CHANNELPLAYING Definition: Function ChannelPlaying( channel:Element):Boolean
CHANNELPOSITION Definition: Function ChannelPosition( channel:Element):Integer
CHANNELSETLOOP Definition: Procedure ChannelSetLoop( channel:Element,looped:Boolean)
CHANNELSTOP Definition: Procedure ChannelStop( channel:Element)
CHANNELVOLUME Definition: Function ChannelVolume( channel:Element):Integer
CHR Definition: Function Chr( v:Integer):String
CIRCLEOVERLAP Definition: Function CircleOverlap( x1:Real,y1:Real,r1:Real,x2:Real,y2:Real,r2:Real):Boolean
CIRCLERECTOVERLAP Definition: Function CircleRectOverlap( x:Real,y:Real,r:Real,x1:Real,y1:Real,w1:Real,h1:Real):Boolean
CLIPCLEAR Definition: Procedure ClipClear( [buf:Element],[frame:Integer])
CLIPRECT Definition: Procedure ClipRect( x1:Integer,y1:Integer,x2:Integer,y2:Integer,[buf:Element],[frame:Integer])
CLOSEALLFILES Definition: Procedure CloseAllFiles
CLOSEDIR Definition: Procedure CloseDir( dirID:Element)
CLOSEFILE Definition: Procedure Closefile( fileID:Element)
CLOSELOG Definition: Procedure CloseLog
CLOSEPAK Definition: Procedure ClosePak( id:Element)
CLOSESCREEN Definition: Procedure CloseScreen
CLS Definition: Procedure CLS( [col:Integer],[buf:Element],[frame:Integer])
CLSP Definition: Procedure CLSP( col:Integer,[buf:Element])
COPYFILE Definition: Function CopyFile( fnFrom:String,fnTo:String):Boolean
COPYPALETTE Definition: Procedure CopyPalette( dest:Element,[buf:Element])
COS Definition: Function Cos( value:Real):Real
COUNTSUBSTR Definition: Function CountSubstr( str:String,substring:String):Integer
CREATEBANK Definition: Function CreateBank( size:Integer):Element
CREATEDIR Definition: Function CreateDir( dir:String):Boolean
CREATEFILE Definition: Function CreateFile( filename:String):Element
CREATEIMAGE Definition: Function CreateImage( width:Integer,height:Integer,[frames:Integer]):Element
CREATEMAP Definition: Function CreateMap( width:Integer,height:Integer,[layers:Integer]):Element
CREATEMEMFILE Definition: Function CreateMemFile( [filename:String]):Element
CREATEMULTISPRITE Definition: Function CreateMultiSprite( width:Integer,height:Integer,count:Integer,[parent:Element]):Element
CREATEPROJECTION Definition: Function CreateProjection:Element
CREATESHAREDSPRITE Definition: Function CreateSharedSprite( master:Element,[clone:Boolean],[parent:Element]):Element
CREATESPRITE Definition: Function CreateSprite( w:Integer,h:Integer,[parent:Element]):Element
CREATESPRITEMAP Definition: Function CreateSpriteMap( map:Element,tileset:Integer,[owner:Element]):Element
CREATETIMEDEVENT Definition: Function CreateTimedEvent( sender:Integer,action:Integer,style:Integer,starttime:Real,[endtime:Real],
CREATETRANSFORM Definition: Function CreateTransform:Element
CURRENTDIR Definition: Function CurrentDir:String
DELETEDIR Definition: Function DeleteDir( dir:String):Boolean
DELETEFILE Definition: Function DeleteFile( fn:String):Boolean
DISABLETIMEDEVENT Definition: Procedure DisableTimedEvent( eventID:Element)
DISKFILESIZE Definition: Function DiskFileSize( fn:String):Integer
DISKSIZE Definition: Function DiskSize( drive:Integer,[freespace:Boolean]):Integer
DRAWIMAGE Definition: Procedure DrawImage( source:Element,x:Integer,y:Integer,[buf:Element])
DRAWIMAGEREGION Definition: Procedure DrawImageRegion(
DRAWMAP Definition: Procedure DrawMap( map:Element,x1:Integer,y1:Integer,x2:Integer,y2:Integer,layer:Integer,dx:Integer,dy:Integer,
DRAWMAPWRAP Definition: Procedure DrawMapWrap(
DRAWTRANSFORM Definition: Procedure DrawTransform( source:Element,trans:Element,x:Integer,y:Integer,[buf:Element])
DRAWTRANSFORMREGION Definition: Procedure DrawTransformRegion(
ELLIPSE Definition: Procedure Ellipse( x:Integer,y:Integer,xradius:Integer,yradius:Integer,col:Integer,[fill:Boolean],[buf:Element],[frame:Integer])
ELLIPSEC Definition: Procedure EllipseC( x1:Integer,y1:Integer,x2:Integer,y2:Integer,col:Integer,[fill:Boolean],[buf:Element],[frame:Integer])
ENABLETIMEDEVENT Definition: Procedure EnableTimedEvent( eventID:Element)
EOF Definition: Function EOF( fileid:Element):Boolean
EVENTACTION Definition: Function EventAction:Integer
EVENTCLASS Definition: Function EventClass:Integer
EVENTFLUSH Definition: Procedure EventFlush
EVENTNEXT Definition: Function EventNext:Boolean
EVENTPARAM Definition: Function EventParam( index:Integer):String
EVENTSENDER Definition: Function EventSender:Integer
EVENTWAITING Definition: Function EventWaiting:Boolean
EXECFILE Definition: Procedure ExecFile( cmd:String,[mode:Integer])
EXP Definition: Function Exp( value:Real):Real
FADECOLOR Definition: Function FadeColor( col:Integer,factor:Real,[alpha:Boolean]):Integer
FILEATTR Definition: Function FileAttr( fn:String):Integer
FILEEXISTS Definition: Function FileExists( fn:String,[dircheck:Boolean]):Boolean
FILEPOSITION Definition: Function FilePosition( fileid:Element):Integer
FILESEEK Definition: Procedure FileSeek( fileid:Element,position:Integer)
FILESIZE Definition: Function FileSize( fileid:Element):Integer
FLIP Definition: Procedure Flip
FLOODFILL Definition: Procedure FloodFill( x1:Integer,y1:Integer,col1:Integer,col2:Integer,[mode:Boolean],[buf:Element],[frame:Integer])
FLOOR Definition: Function Floor( value:Real):Integer
FLUSHJOY Definition: Procedure FlushJoy( id:Integer)
FLUSHKEYS Definition: Procedure FlushKeys
FLUSHMOUSE Definition: Procedure FlushMouse( [includepos:Boolean])
FRAC Definition: Function Frac( value:Real):Real
FRAMETICKS Definition: Function FrameTicks:Integer
FRAMETIME Definition: Function FrameTime:Real
FRAMEWAIT Definition: Procedure FrameWait( fps:Integer)
FREEBANK Definition: Procedure FreeBank( bankID:Element)
FREEIMAGE Definition: Procedure FreeImage( buf:Element)
FREEMAP Definition: Procedure FreeMap( map:Element)
FREESOUND Definition: Procedure FreeSound( media:Element)
FREESPRITE Definition: Procedure FreeSprite( sprite:Element)
FREESPRITEMAP Definition: Procedure FreeSpriteMap( map:Element)
FREETRANSFORM Definition: Procedure FreeTransform( trans:Element)
FREEZE Definition: Procedure Freeze
FROZEN Definition: Function Frozen:Boolean
GETBUFFER Definition: Function GetBuffer:Element
GETKEY Definition: Function GetKey:Integer
GREEN Definition: Function Green( col:Integer):Integer
GREY Definition: Function Grey( col:Integer):Integer
HFLIPIMAGE Definition: Procedure HFlipImage( [buf:Element],[frame:Integer])
HIDEMOUSE Definition: Procedure HideMouse
HMIRRORIMAGE Definition: Procedure HMirrorImage( [buf:Element],[frame:Integer])
HSLTORGB Definition: Function HSLtoRGB( h:Real,s:Real,l:Real):Integer
HUE Definition: Function Hue( col:Integer):Real
IGNOREPAK Definition: Procedure IgnorePak
IMAGEALPHA Definition: Function ImageAlpha( buf:Element,[frame:Integer]):Integer
IMAGEDRAWMODE Definition: Function ImageDrawMode( [buf:Element]):Integer
IMAGEFRAME Definition: Function ImageFrame( buf:Element):Integer
IMAGEFRAMECOUNT Definition: Function ImageFrameCount( buf:Element):Integer
IMAGEHEIGHT Definition: Function ImageHeight( [buf:Element]):Integer
IMAGEWIDTH Definition: Function ImageWidth( [buf:Element]):Integer
INSTR Definition: Function Instr( str:String,substring:String,[offset:Integer]):Integer
JOYHITS Definition: Function JoyHits( id:Integer,button:Integer):Integer
JOYSTICKAVAILABLE Definition: Function JoystickAvailable( id:Integer):Boolean
JOYSTICKAXISCOUNT Definition: Function JoystickAxisCount( id:Integer):Integer
JOYSTICKAXISVALUE Definition: Function JoystickAxisValue( id:Integer,axis:Integer):Integer
JOYSTICKBUTTONCOUNT Definition: Function JoystickButtonCount( id:Integer):Integer
JOYSTICKBUTTONDOWN Definition: Function JoystickButtonDown( id:Integer,button:Integer):Boolean
JOYSTICKBUTTONS Definition: Function JoystickButtons( id:Integer):Integer
JOYSTICKCONTROLLER Definition: Function JoystickController( id:Integer):String
JOYSTICKDAXIS Definition: Function JoystickDAxis( id:Integer):Integer
JOYSTICKENABLED Definition: Function JoystickEnabled( id:Integer):Boolean
JOYSTICKHASAXIS Definition: Function JoystickHasAxis( id:Integer,axis:Integer):Boolean
JOYSTICKHASPOV Definition: Function JoystickHasPOV( id:Integer,style:Integer):Boolean
JOYSTICKMAXAXISVALUE Definition: Function JoystickMaxAxisValue( id:Integer,axis:Integer):Integer
JOYSTICKMAXPOLL Definition: Function JoystickMaxPoll( id:Integer):Integer
JOYSTICKMINAXISVALUE Definition: Function JoystickMinAxisValue( id:Integer,axis:Integer):Integer
JOYSTICKMINPOLL Definition: Function JoystickMinPoll( id:Integer):Integer
JOYSTICKNAME Definition: Function JoystickName( id:Integer):String
JOYSTICKPOLL Definition: Function JoystickPoll( id:Integer):Integer
JOYSTICKPOV Definition: Function JoystickPOV( id:Integer):Integer
JOYSTICKTHRESHOLD Definition: Function JoystickThreshold( id:Integer):Integer
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GrahamK
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Posts: 2031
Re: Can we have Command lists to read/look at from this site?
«
Reply #4 on:
January 20, 2007, 05:37:48 pm »
Library Commands Part 2
----------------------------
KEYHITS Definition: Function KeyHits( key:Integer):Integer
KEYPRESSEVENTS Definition: Procedure KeyPressEvents( flag:Boolean)
LEFT Definition: Function Left( str:String,chars:Integer):String
LENGTH Definition: Function Length( str:String):Integer
LIGHTNESS Definition: Function Lightness( col:Integer):Real
LIMITDELTA Definition: Function LimitDelta:Real
LIMITRATE Definition: Procedure LimitRate( fps:Integer)
LINE Definition: Procedure Line( x1:Integer,y1:Integer,x2:Integer,y2:Integer,col:Integer,[buf:Element],[frame:Integer])
LINECIRCLEOVERLAP Definition: Function LineCircleOverlap( x1:Real,y1:Real,x2:Real,y2:Real,cx:Real,cy:Real,cr:Real):Boolean
LINEINTERSECT Definition: Function LineIntersect( x1:Real,y1:Real,x2:Real,y2:Real,x3:Real,y3:Real,x4:Real,y4:Real):Boolean
LINERECTOVERLAP Definition: Function LineRectOverlap( x1:Real,y1:Real,x2:Real,y2:Real,rx:Real,ry:Real,rw:Real,rh:Real):Boolean
LINESPARALLEL Definition: Function LinesParallel( x1:Real,y1:Real,x2:Real,y2:Real,x3:Real,y3:Real,x4:Real,y4:Real):Boolean
LINESPERPENDICULAR Definition: Function LinesPerpendicular( x1:Real,y1:Real,x2:Real,y2:Real,x3:Real,y3:Real,x4:Real,y4:Real):Boolean
LINETO Definition: Procedure LineTo( x:Integer,y:Integer,col:Integer,[buf:Element],[frame:Integer])
LOADIMAGE Definition: Function LoadImage( filename:String):Element
LOADMAP Definition: Function LoadMap( filename:String):Element
LOADMULTIIMAGE Definition: Function LoadMultiImage( filename:String,width:Integer,height:Integer,[start:Integer],[count:Integer]):Element
LOADMULTISPRITE Definition: Function LoadMultiSprite( filename:String,width:Integer,height:Integer,[start:Integer],[count:Integer],
LOADSOUND Definition: Function LoadSound( filename:String):Element
LOADSPRITE Definition: Function LoadSprite( filename:String,[parent:Element]):Element
LOADTOMEMFILE Definition: Procedure LoadToMemFile( fileid:Element,filename:String)
LOCKBUFFER Definition: Procedure LockBuffer( [buf:Element])
LOG Definition: Function Log( value:Real):Real
LOG10 Definition: Function Log10( value:Real):Real
LOG2 Definition: Function Log2( value:Real):Real
LOWER Definition: Function Lower( sp1:String):String
LPAD Definition: Function Lpad( sp1:String,sz:Integer,sp2:String):String
LTRIM Definition: Function Ltrim( sp1:String,sp2:String):String
map:Element,x1:Integer,y1:Integer,xcount:Integer,ycount:Integer,layer:Integer,dx:Integer,dy:Integer,[buf:Element])
MAPATTR Definition: Function MapAttr( map:Element,name:String):String
MAPATTRNAME Definition: Function MapAttrName( map:Element,index:Integer):String
MAPATTRNAMECOUNT Definition: Function MapAttrNameCount( map:Element):Integer
MAPHEIGHT Definition: Function MapHeight( map:Element):Integer
MAPLAYERS Definition: Function MapLayers( map:Element):Integer
MAPTILEIMAGE Definition: Function MapTileImage( map:Element,index:Integer):Element
MAPWIDTH Definition: Function MapWidth( map:Element):Integer
MASKIMAGE Definition: Procedure MaskImage( [col:Integer],[alpha:Integer],[buf:Element],[frame:Integer])
MAX Definition: Function Max( value1:Real,value2:Real):Real
MAXJOYSTICKCOUNT Definition: Function MaxJoystickCount:Integer
MEMFILEFILENAME Definition: Function MemFileFilename( fileid:Element):String
MESSAGEBOX Definition: Procedure MessageBox( message:String)
MID Definition: Function Mid( str:String,start:Integer,[chars:Integer]):String
MILLISECS Definition: Function Millisecs:Integer
MIN Definition: Function Min( value1:Real,value2:Real):Real
MOUSECLICKEVENTS Definition: Procedure MouseClickEvents( flag:Boolean)
MOUSEDOWN Definition: Function MouseDown( [button:Integer]):Boolean
MOUSEDWHEEL Definition: Function MouseDWheel( [reset:Boolean]):Integer
MOUSEDX Definition: Function MouseDX( [reset:Boolean]):Integer
MOUSEDY Definition: Function MouseDY( [reset:Boolean]):Integer
MOUSEHITS Definition: Function MouseHits( [button:Integer]):Integer
MOUSESPRITE Definition: Function MouseSprite:Element
MOUSEWHEEL Definition: Function MouseWheel:Integer
MOUSEX Definition: Function MouseX:Integer
MOUSEY Definition: Function MouseY:Integer
MOVESPRITE Definition: Procedure MoveSprite( sprite:Element,x:Real,y:Real,[UseDelta:Boolean])
MOVETO Definition: Procedure MoveTo( x:Integer,y:Integer,[buf:Element],[frame:Integer])
NEXTFILE Definition: Function NextFile( dirID:Element):String
OPENDIR Definition: Function OpenDir( path:String,[attr:Integer]):Element
OPENFILE Definition: Function OpenFile( filename:String):Element
OPENLOG Definition: Procedure OpenLog( filename:String)
OPENPAK Definition: Function OpenPak( filename:String,key:String):Element
OPENSCREEN Definition: Procedure OpenScreen( [width:Integer],[height:Integer],[depth:Integer],[fullscreen:Boolean],[flags:Integer])
PAL2BMP Definition: Procedure Pal2Bmp( [buf:Element],[frame:Integer])
PALETTE Definition: Function Palette( index:Integer,[buf:Element]):Integer
PARAMCOUNT Definition: Function ParamCount:Integer
PARAMSTR Definition: Function ParamStr( index:Integer):String
PAUSE Definition: Procedure Pause( millisecs:Integer)
PEEKBYTE Definition: Function PeekByte( bankID:Element,offset:Integer):Integer
PEEKINT Definition: Function PeekInt( bankID:Element,offset:Integer):Integer
PEEKREAL Definition: Function PeekReal( bankID:Element,offset:Integer):Real
PEEKWORD Definition: Function PeekWord( bankID:Element,offset:Integer):Integer
PENCOLOR Definition: Function PenColor( [buf:Element]):Integer
PI Definition: Function Pi:Real
PIXEL Definition: Function Pixel( x:Integer,y:Integer,[buf:Element],[frame:Integer]):Integer
PIXELFAST Definition: Function PixelFast( x:Integer,y:Integer,[buf:Element],[frame:Integer]):Integer
PIXELP Definition: Function PixelP( x:Integer,y:Integer,[buf:Element]):Integer
PIXELR Definition: Function PixelR( x:Real,y:Real,[buf:Element],[frame:Integer]):Integer
PLAYSOUND Definition: Function PlaySound( media:Element):Element
POINTDISTANCE Definition: Function PointDistance( x1:Real,y1:Real,x2:Real,y2:Real):Real
POINTINCIRCLE Definition: Function PointInCircle( x:Real,y:Real,x1:Real,y1:Real,r1:Real):Boolean
POINTINRECT Definition: Function PointInRect( x:Real,y:Real,x1:Real,y1:Real,w1:Real,h1:Real):Boolean
POINTLINEDISTANCE Definition: Function PointLineDistance( x:Real,y:Real,x1:Real,y1:Real,x2:Real,y2:Real):Real
POKEBYTE Definition: Procedure PokeByte( bankID:Element,offset:Integer,value:Integer)
POKEINT Definition: Procedure PokeInt( bankID:Element,offset:Integer,value:Integer)
POKEREAL Definition: Procedure PokeReal( bankID:Element,offset:Integer,value:Real)
POKEWORD Definition: Procedure PokeWord( bankID:Element,offset:Integer,value:Integer)
POSITIONSPRITE Definition: Procedure PositionSprite( sprite:Element,x:Real,y:Real)
QUAD Definition: Procedure Quad( x1:Integer,y1:Integer,x2:Integer,y2:Integer,x3:Integer,y3:Integer,x4:Integer,y4:Integer,col:Integer,[fill:Boolean],
RAND Definition: Function Rand( low:Integer,[high:Integer]):Integer
RANDOM Definition: Function Random:Real
RANDOMIZE Definition: Procedure Randomize( [value:Integer])
READBANK Definition: Procedure ReadBank( fileid:Element,bank:Element,[bytes:Integer])
READBOOL Definition: Function ReadBool( fileid:Element):Boolean
READBSTR Definition: Function ReadBStr( fileid:Element,Size:Integer):String
READBYTE Definition: Function ReadByte( fileid:Element):Integer
READFILE Definition: Function ReadFile( filename:String):Element
READINT Definition: Function ReadInt( fileid:Element):Integer
READLN Definition: Function ReadLn( fileID:Element):String
READREAL Definition: Function ReadReal( fileid:Element):Real
READSTR Definition: Function ReadStr( fileid:Element):String
READWORD Definition: Function ReadWord( fileid:Element):Integer
RECT Definition: Procedure Rect( x:Integer,y:Integer,width:Integer,height:Integer,col:Integer,[fill:Boolean],[buf:Element],[frame:Integer])
RECTC Definition: Procedure RectC( x1:Integer,y1:Integer,x2:Integer,y2:Integer,col:Integer,[fill:Boolean],[buf:Element],[frame:Integer])
RECTOVERLAP Definition: Function RectOverlap( x1:Real,y1:Real,w1:Real,h1:Real,x2:Real,y2:Real,w2:Real,h2:Real):Boolean
RED Definition: Function Red( col:Integer):Integer
REMOVETIMEDEVENT Definition: Procedure RemoveTimedEvent( eventID:Element)
RENAMEFILE Definition: Function RenameFile( from:String,to:String):Boolean
REPLACE Definition: Function Replace( sp1:String,sp2:String,sp3:String,ignorecase:Boolean):String
REPLACEIMAGECOLOR Definition: Procedure ReplaceImageColor( col:Integer,newcol:Integer,[buf:Element],[frame:Integer])
REPLACEIMAGECOLOUR Definition: Procedure ReplaceImageColour( col:Integer,newcol:Integer,[buf:Element],[frame:Integer])
REPSTR Definition: Function RepStr( sp1:String,sz:Integer):String
RESETIMAGEALPHA Definition: Procedure ResetImageAlpha( alpha:Integer,[buf:Element],[frame:Integer])
RESIZEBANK Definition: Function ResizeBank( bankID:Element,size:Integer):Element
RESIZEFILTER Definition: Function ResizeFilter( buf:Element):Integer
RIGHT Definition: Function Right( str:String,chars:Integer):String
RND Definition: Function Rnd( low:Real,high:Real):Real
RNDSEED Definition: Function RndSeed:Integer
ROUND Definition: Function Round( value:Real,[places:Integer]):Real
RPAD Definition: Function RPad( sp1:String,sz:Integer,sp2:String):String
RTRIM Definition: Function Rtrim( sp1:String,sp2:String):String
SAFEDRAW Definition: Function SafeDraw:Boolean
SATURATION Definition: Function Saturation( col:Integer):Real
SAVEIMAGE Definition: Procedure SaveImage( filename:String,[buf:Element])
SAVEMAP Definition: Procedure SaveMap( map:Element,filename:String,[compress:Boolean])
SAVEMEMFILE Definition: Procedure SaveMemFile( fileid:Element,[filename:String])
SAVEMULTIIMAGE Definition: Procedure SaveMultiImage( filename:String,buf:Element,[start:Integer],[count:Integer])
SAVESCREEN Definition: Procedure SaveScreen( filename:String)
SCREENBUFFER Definition: Function ScreenBuffer:Element
SCREENX Definition: Function ScreenX:Integer
SCREENY Definition: Function ScreenY:Integer
SELDEPTH Definition: Function SelDepth:Integer
SELECTDIRECTORY Definition: Function SelectDirectory( title:String,initialdir:String):String
SELECTOPENFILE Definition: Function SelectOpenFile( title:String,initialdir:String,initialfilename:String,defaultext:String,extlist:String):String
SELECTSAVEFILE Definition: Function SelectSaveFile( title:String,initialdir:String,initialfilename:String,defaultext:String,extlist:String):String
SELFULLSCREEN Definition: Function SelFullScreen:Integer
SELHEIGHT Definition: Function SelHeight:Integer
SELWIDTH Definition: Function SelWidth:Integer
SETAPPNAME Definition: Procedure SetAppName( s:String)
SETBUFFER Definition: Procedure SetBuffer( buf:Element)
SETERRCAPTION Definition: Procedure SetErrCaption( title:String,msg:String)
SETFONT Definition: Procedure SetFont( name:String,[size:Integer],[style:Integer],[buf:Element])
SETIMAGEPIVOT Definition: Procedure SetImagePivot( buf:Element,x:Real,y:Real)
SETMOUSEPOS Definition: Procedure SetMousePos( x:Integer,y:Integer)
SETPROJECTION Definition: Procedure SetProjection( trans:Element,x0:Real,y0:Real,x1:Real,y1:Real,x2:Real,y2:Real,x3:Real,y3:Real)
SETSPRITEPIVOT Definition: Procedure SetSpritePivot( sprite:Element,x:Real,y:Real)
SGN Definition: Function Sgn( value:Real):Integer
SHIFTIMAGE Definition: Procedure ShiftImage( dx:Integer,dy:Integer,[buf:Element],[frame:Integer])
SHIFTPALETTE Definition: Procedure ShiftPalette( offset:Integer,[buf:Element])
SHOWMOUSE Definition: Procedure ShowMouse
SHOWSELECTSCREEN Definition: Function ShowSelectScreen( filename:String):Boolean
SIN Definition: Function Sin( value:Real):Real
SOUNDDRIVER Definition: Function SoundDriver:Integer
SOUNDDRIVERCOUNT Definition: Function SoundDriverCount:Integer
SOUNDDRIVERNAME Definition: Function SoundDriverName( index:Integer):String
SOUNDLENGTH Definition: Function SoundLength( media:Element):Integer
source:Element,sx:Integer,sy:Integer,sw:Integer,sh:Integer,dx:Integer,dy:Integer,[buf:Element])
source:Element,trans:Element,sx:Integer,sy:Integer,sw:Integer,sh:Integer,x:Integer,y:Integer,[buf:Element])
SPRITEALPHA Definition: Function SpriteAlpha( sprite:Element,[frame:Integer]):Integer
SPRITEALPHAHIT Definition: Function SpriteAlphaHit( sprite:Element):Boolean
SPRITEANGLE Definition: Function SpriteAngle( sprite:Element):Real
SPRITEBUILDHULLSALPHA Definition: Procedure SpriteBuildHullsAlpha( sprite:Element,[alpha:Integer])
SPRITEBUILDHULLSRGBA Definition: Procedure SpriteBuildHullsRGBA( sprite:Element,colour:Integer,[mask:Integer])
SPRITECHILD Definition: Function SpriteChild( sprite:Element,index:Integer):Element
SPRITECHILDCOUNT Definition: Function SpriteChildCount( sprite:Element):Integer
SPRITEFRAME Definition: Function SpriteFrame( sprite:Element):Integer
SPRITEFRAMECOUNT Definition: Function SpriteFrameCount( sprite:Element):Integer
SPRITEHEIGHT Definition: Function SpriteHeight( sprite:Element):Integer
SPRITEHIT Definition: Function SpriteHit( sprite:Element,x:Integer,y:Integer,[alpha:Boolean]):Boolean
SPRITEINDEX Definition: Function SpriteIndex( sprite:Element):Integer
SPRITELOADHULLS Definition: Function SpriteLoadHulls( sprite:Element,filename:String):Boolean
SPRITEMOUSEAWARE Definition: Function SpriteMouseAware( sprite:Element):Boolean
SPRITEOVERLAP Definition: Function SpriteOverlap( sprite1:Element,sprite2:Element):Boolean
SPRITERECTOVERLAP Definition: Function SpriteRectOverlap( sprite1:Element,x:Real,y:Real,w:Real,h:Real):Boolean
SPRITEREFRESH Definition: Procedure SpriteRefresh( sprite:Element)
SPRITERESETHULLS Definition: Procedure SpriteResetHulls( sprite:Element)
SPRITESAVEHULLS Definition: Function SpriteSaveHulls( sprite:Element,filename:String):Boolean
SPRITETAG Definition: Function SpriteTag( sprite:Element,name:String):String
SPRITEVISIBLE Definition: Function SpriteVisible( sprite:Element):Boolean
SPRITEWIDTH Definition: Function SpriteWidth( sprite:Element):Integer
SPRITEX Definition: Function SpriteX( sprite:Element,[global:Boolean]):Real
SPRITEY Definition: Function SpriteY( sprite:Element,[global:Boolean]):Real
SQR Definition: Function Sqr( value:Real):Real
SQRT Definition: Function Sqrt( value:Real):Real
SYNCTIMERS Definition: Procedure SyncTimers
TAN Definition: Function Tan( value:Real):Real
TEXT Definition: Procedure Text( x:Integer,y:Integer,s:String,[buf:Element],[frame:Integer])
TEXTHEIGHT Definition: Function TextHeight( s:String,[buf:Element],[frame:Integer]):Integer
TEXTWIDTH Definition: Function TextWidth( s:String,[buf:Element],[frame:Integer]):Integer
TOBIN Definition: Function ToBin( v:Integer,sz:Integer):String
TOHEX Definition: Function ToHex( v:Integer,sz:Integer):String
TORGBA Definition: Function ToRGBA( red:Integer,green:Integer,blue:Integer,[alpha:Integer]):Integer
TRANSFORMCLEAR Definition: Procedure TransformClear( trans:Element)
TRANSFORMRECT Definition: Procedure TransformRect( trans:Element,x:Real,y:Real,w:Real,h:Real)
TRANSFORMROTATE Definition: Procedure TransformRotate( trans:Element,CentreX:Real,CentreY:Real,angle:Real)
TRANSFORMRX Definition: Function TransformRX( trans:Element,x:Real,y:Real):Real
TRANSFORMRY Definition: Function TransformRY( trans:Element,x:Real,y:Real):Real
TRANSFORMSCALE Definition: Procedure TransformScale( trans:Element,SizeX:Real,SizeY:Real)
TRANSFORMSKEW Definition: Procedure TransformSkew( trans:Element,SX:Real,SY:Real)
TRANSFORMTRANSLATE Definition: Procedure TransformTranslate( trans:Element,DX:Real,DY:Real)
TRANSFORMX Definition: Function TransformX( trans:Element,x:Real,y:Real):Real
TRANSFORMY Definition: Function TransformY( trans:Element,x:Real,y:Real):Real
TRANSPARENTDRAW Definition: Function TransparentDraw:Boolean
TRI Definition: Procedure Tri( x1:Integer,y1:Integer,x2:Integer,y2:Integer,x3:Integer,y3:Integer,col:Integer,[fill:Boolean],[buf:Element],
UNFREEZE Definition: Procedure UnFreeze
UNLOCKBUFFER Definition: Procedure UnlockBuffer( [buf:Element])
UPDATESPRITEMAP Definition: Procedure UpdateSpriteMap( map:Element)
UPPER Definition: Function Upper( sp1:String):String
USEPAK Definition: Procedure UsePak( id:Element)
VFLIPIMAGE Definition: Procedure VFlipImage( [buf:Element],[frame:Integer])
VMIRRORIMAGE Definition: Procedure VMirrorImage( [buf:Element],[frame:Integer])
WRITE Definition: Procedure Write( fileid:Element,value:String)
WRITEBANK Definition: Procedure WriteBank( fileid:Element,bank:Element,[bytes:Integer])
WRITEBOOL Definition: Procedure WriteBool( fileid:Element,value:Boolean)
WRITEBSTR Definition: Procedure WriteBStr( fileid:Element,value:String,Size:Integer)
WRITEBYTE Definition: Procedure WriteByte( fileid:Element,value:Integer)
WRITEFILE Definition: Function WriteFile( filename:String):Element
WRITEINT Definition: Procedure WriteInt( fileid:Element,value:Integer)
WRITELN Definition: Procedure WriteLn( fileID:Element,value:String)
WRITELOG Definition: Procedure WriteLog( s:String)
WRITEREAL Definition: Procedure WriteReal( fileid:Element,value:Real)
WRITESTR Definition: Procedure WriteStr( fileid:Element,value:String)
WRITEWORD Definition: Procedure WriteWord( fileid:Element,value:Integer)
XMLCREATE Definition: Function XMLCreate:Element
XMLCREATENODE Definition: Function XMLCreateNode( parentnode:Element,name:String):Element
XMLDOCASSTRING Definition: Function XMLDocAsString( xml:Element):String
XMLFREE Definition: Procedure XMLFree( xml:Element)
XMLFREENODE Definition: Procedure XMLFreeNode( node:Element)
XMLLOAD Definition: Function XMLLoad( xml:Element,filename:String):Boolean
XMLNODEASSTRING Definition: Function XMLNodeAsString( node:Element):String
XMLNODECHILD Definition: Function XMLNodeChild( node:Element,index:Integer):Element
XMLNODECHILDBYNAME Definition: Function XMLNodeChildByName( node:Element,name:String,[occurance:Integer]):Element
XMLNODECHILDCOUNT Definition: Function XMLNodeChildCount( node:Element):Integer
XMLNODECLEARCHILDREN Definition: Procedure XMLNodeClearChildren( node:Element)
XMLNODECLEARPARAMS Definition: Procedure XMLNodeClearParams( node:Element)
XMLNODENAME Definition: Function XMLNodeName( node:Element):String
XMLNODEPARAM Definition: Function XMLNodeParam( node:Element,param:String):String
XMLNODEPARAMCOUNT Definition: Function XMLNodeParamCount( node:Element):Integer
XMLNODEPARAMEXISTS Definition: Function XMLNodeParamExists( node:Element,param:String):Boolean
XMLNODEPARAMNAME Definition: Function XMLNodeParamName( node:Element,index:Integer):String
XMLNODEPARAMVALUE Definition: Function XMLNodeParamValue( node:Element,index:Integer):String
XMLNODEVALUE Definition: Function XMLNodeValue( node:Element):String
XMLROOTNODE Definition: Function XMLRootNode( xml:Element):Element
XMLSAVE Definition: Function XMLSave( xml:Element,filename:String,[compress:Boolean]):Boolean
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puki
Cobra Owner
Jr. Member
Offline
Posts: 150
Re: Can we have Command lists to read/look at from this site?
«
Reply #5 on:
January 20, 2007, 06:19:12 pm »
Excellent.
I can now copy the list and edit it into my own version.
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SopiSoft
Newbie
Offline
Posts: 7
NIGHTC0D3R
Re: Can we have Command lists to read/look at from this site?
«
Reply #6 on:
January 20, 2007, 06:36:29 pm »
Nice list, also useful for HighLighting in custom editors.
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puki
Cobra Owner
Jr. Member
Offline
Posts: 150
Re: Can we have Command lists to read/look at from this site?
«
Reply #7 on:
January 20, 2007, 11:12:20 pm »
I've redone the list to just cover the keywords:
AADRAW
ABS
ACOS
ALPHA
APPACTIVE
ASC
ASIN
ATAN
ATAN2
AVICAPTURE
AVIPAUSE
AVIPLAY
AVIPLAYERCREATE
AVIPLAYERDRAW
AVIPLAYERFRAME
AVIPLAYERFREE
AVIPLAYING
AVISTART
AVISTOP
AVISTOPPLAYBACK
BANKSIZE
BLUE
CAPTUREDESKTOP
CEIL
CELLATTR
CELLATTRNAME
CELLATTRNAMECOUNT
CELLTILE
CELLTILESET
CHANGEDIR
CHANNELFREQUENCY
CHANNELPAN
CHANNELPLAYING
CHANNELPOSITION
CHANNELSETLOOP
CHANNELSTOP
CHANNELVOLUME
CHR
CIRCLEOVERLAP
CIRCLERECTOVERLAP
CLIPCLEAR
CLIPRECT
CLOSEALLFILES
CLOSEDIR
CLOSEFILE
CLOSELOG
CLOSEPAK
CLOSESCREEN
CLS
CLSP
COPYFILE
COPYPALETTE
COS
COUNTSUBSTR
CREATEBANK
CREATEDIR
CREATEFILE
CREATEIMAGE
CREATEMAP
CREATEMEMFILE
CREATEMULTISPRITE
CREATEPROJECTION
CREATESHAREDSPRITE
CREATESPRITE
CREATESPRITEMAP
CREATETIMEDEVENT
CREATETRANSFORM
CURRENTDIR
DELETEDIR
DELETEFILE
DISABLETIMEDEVENT
DISKFILESIZE
DISKSIZE
DRAWIMAGE
DRAWIMAGEREGION
DRAWMAP
DRAWMAPWRAP
DRAWTRANSFORM
DRAWTRANSFORMREGION
ELLIPSE
ELLIPSEC
ENABLETIMEDEVENT
EOF
EVENTACTION
EVENTCLASS
EVENTFLUSH
EVENTNEXT
EVENTPARAM
EVENTSENDER
EVENTWAITING
EXECFILE
EXP
FADECOLOR
FILEATTR
FILEEXISTS
FILEPOSITION
FILESEEK
FILESIZE
FLIP
FLOODFILL
FLOOR
FLUSHJOY
FLUSHKEYS
FLUSHMOUSE
FRAC
FRAMETICKS
FRAMETIME
FRAMEWAIT
FREEBANK
FREEIMAGE
FREEMAP
FREESOUND
FREESPRITE
FREESPRITEMAP
FREETRANSFORM
FREEZE
FROZEN
GETBUFFER
GETKEY
GREEN
GREY
HFLIPIMAGE
HIDEMOUSE
HMIRRORIMAGE])
HSLTORGB
HUE
IGNOREPAK
IMAGEALPHA
IMAGEDRAWMODE
IMAGEFRAME
IMAGEFRAMECOUNT
IMAGEHEIGHT
IMAGEWIDTH
INSTR
JOYHITS
JOYSTICKAVAILABLE
JOYSTICKAXISCOUNT
JOYSTICKAXISVALUE
JOYSTICKBUTTONCOUNT
JOYSTICKBUTTONDOWN
JOYSTICKBUTTONS
JOYSTICKCONTROLLER
JOYSTICKDAXIS
JOYSTICKENABLED
JOYSTICKHASAXIS
JOYSTICKHASPOV
JOYSTICKMAXAXISVALUE
JOYSTICKMAXPOLL
JOYSTICKMINAXISVALUE
JOYSTICKMINPOLL
JOYSTICKNAME
JOYSTICKPOLL
JOYSTICKPOV
JOYSTICKTHRESHOLD
KEYHITS
KEYPRESSEVENTS
LEFT
LENGTH
LIGHTNESS
LIMITDELTA
LIMITRATE
LINE
LINECIRCLEOVERLAP
LINEINTERSECT
LINERECTOVERLAP
LINESPARALLEL
LINESPERPENDICULAR
LINETO
LOADIMAGE
LOADMAP
LOADMULTIIMAGE
LOADMULTISPRITE
LOADSOUND
LOADSPRITE
LOADTOMEMFILE
LOCKBUFFER
LOG
LOG10
LOG2
LOWER
LPAD
LTRIM
MAPATTR
MAPATTRNAME
MAPATTRNAMECOUNT
MAPHEIGHT
MAPLAYERS
MAPTILEIMAGE
MAPWIDTH
MASKIMAGE
MAX
MAXJOYSTICKCOUNT
MEMFILEFILENAME
MESSAGEBOX
MID
MILLISECS
MIN
MOUSECLICKEVENTS
MOUSEDOWN
MOUSEDWHEEL
MOUSEDX
MOUSEDY
MOUSEHITS
MOUSESPRITE
MOUSEWHEEL
MOUSEX
MOUSEY
MOVESPRITE
MOVETO
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puki
Cobra Owner
Jr. Member
Offline
Posts: 150
Re: Can we have Command lists to read/look at from this site?
«
Reply #8 on:
January 20, 2007, 11:12:48 pm »
NEXTFILE
OPENDIR
OPENFILE
OPENLOG
OPENPAK
OPENSCREEN
PAL2BMP
PALETTE
PARAMCOUNT
PARAMSTR
PAUSE
PEEKBYTE
PEEKINT
PEEKREAL
PEEKWORD
PENCOLOR
PI
PIXEL
PIXELFAST
PIXELP
PIXELR
PLAYSOUND
POINTDISTANCE
POINTINCIRCLE
POINTINRECT
POINTLINEDISTANCE
POKEBYTE
POKEINT
POKEREAL
POKEWORD
POSITIONSPRITE
QUAD
RAND
RANDOM
RANDOMIZE
READBANK
READBOOL
READBSTR
READBYTE
READFILE
READINT
READLN
READREAL
READSTR
READWORD
RECT
RECTC
RECTOVERLAP
RED
REMOVETIMEDEVENT
RENAMEFILE
REPLACE
REPLACEIMAGECOLOR
REPLACEIMAGECOLOUR
REPSTR
RESETIMAGEALPHA
RESIZEBANK
RESIZEFILTER
RIGHT
RND
RNDSEED
ROUND
RPAD
RTRIM
SAFEDRAW
SATURATION
SAVEIMAGE
SAVEMAP
SAVEMEMFILE
SAVEMULTIIMAGE
SAVESCREEN
SCREENBUFFER
SCREENX
SCREENY
SELDEPTH
SELECTDIRECTORY
SELECTOPENFILE
SELECTSAVEFILE
SELFULLSCREEN
SELHEIGHT
SELWIDTH
SETAPPNAME
SETBUFFER
SETERRCAPTION
SETFONT
SETIMAGEPIVOT
SETMOUSEPOS
SETPROJECTION
SETSPRITEPIVOT
SGN
SHIFTIMAGE
SHIFTPALETTE
SHOWMOUSE
SHOWSELECTSCREEN
SIN
SOUNDDRIVER
SOUNDDRIVERCOUNT
SOUNDDRIVERNAME
SOUNDLENGTH
SPRITEALPHA
SPRITEALPHAHIT
SPRITEANGLE
SPRITEBUILDHULLSALPHA
SPRITEBUILDHULLSRGBA
SPRITECHILD
SPRITECHILDCOUNT
SPRITEFRAME
SPRITEFRAMECOUNT
SPRITEHEIGHT
SPRITEHIT
SPRITEINDEX
SPRITELOADHULLS
SPRITEMOUSEAWARE
SPRITEOVERLAP
SPRITERECTOVERLAP
SPRITEREFRESH
SPRITERESETHULLS
SPRITESAVEHULLS
SPRITETAG
SPRITEVISIBLE
SPRITEWIDTH
SPRITEX
SQR
SQRT
SYNCTIMERS
TAN
TEXT
TEXTHEIGHT
TEXTWIDTH
TOBIN
TOHEX
TORGBA
TRANSFORMCLEAR
TRANSFORMRECT
TRANSFORMROTATE
TRANSFORMRX
TRANSFORMRY
TRANSFORMSCALE
TRANSFORMSKEW
TRANSFORMTRANSLATE
TRANSFORMX
TRANSFORMY
TRANSPARENTDRAW
TRI
UNFREEZE
UNLOCKBUFFER
UPDATESPRITEMAP
UPPER
USEPAK
VFLIPIMAGE
VMIRRORIMAGE
WRITE
WRITEBANK
WRITEBOOL
WRITEBSTR
WRITEBYTE
WRITEFILE
WRITEINT
WRITELN
WRITELOG
WRITEREAL
WRITESTR
WRITEWORD
XMLCREATE
XMLCREATENODE
XMLDOCASSTRING
XMLFREE
XMLFREENODE
XMLLOAD
XMLNODEASSTRING
XMLNODECHILD
XMLNODECHILDBYNAME
XMLNODECHILDCOUNT
XMLNODECLEARCHILDREN
XMLNODECLEARPARAMS
XMLNODENAME
XMLNODEPARAM
XMLNODEPARAMCOUNT
XMLNODEPARAMEXISTS
XMLNODEPARAMNAME
XMLNODEPARAMVALUE
XMLNODEVALUE
XMLROOTNODE
XMLSAVE
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puki
Cobra Owner
Jr. Member
Offline
Posts: 150
Re: Can we have Command lists to read/look at from this site?
«
Reply #9 on:
January 21, 2007, 04:51:29 pm »
I pasted my list into Cobra.
Cobra doesn't recognise 'AVICAPTURE', 'AVISTART' and 'AVISTOP' - Everything else seems fine.
One of the things here is Cobra recognises them as keywords and you can press 'F1' to get further info on any of them. I have saved this as a program so that I can load it up again in the future if need be.
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stef
Cobra Owner
Jr. Member
Offline
Posts: 113
Re: Can we have Command lists to read/look at from this site?
«
Reply #10 on:
January 21, 2007, 05:17:48 pm »
At the moment not that important!
PLAYSOUND accepts only 1 prarameter.
You can't specify a channel (as read in helpfile) !
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GrahamK
Administrator
Hero Member
Offline
Posts: 2031
Re: Can we have Command lists to read/look at from this site?
«
Reply #11 on:
January 21, 2007, 06:07:46 pm »
All the sound commands are currently 'work in progress' as I only finalised the new sound engine a few weeks before the demo release.
Playsound returns the channel it's plays the sound on.
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Steve
Cobra Owner (Pro)
Full Member
Offline
Posts: 553
Re: Can we have Command lists to read/look at from this site?
«
Reply #12 on:
January 21, 2007, 07:40:34 pm »
Is this sound engine able to play .WAV and Ogg files? And do it efficiently without delays or distortion - BlitzMax has had lots of sound problems (I don't know if it has even been solved to this day for all users).
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GrahamK
Administrator
Hero Member
Offline
Posts: 2031
Re: Can we have Command lists to read/look at from this site?
«
Reply #13 on:
January 21, 2007, 08:04:07 pm »
I think so
Sound is a tricky beast...
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stef
Cobra Owner
Jr. Member
Offline
Posts: 113
Re: Can we have Command lists to read/look at from this site?
«
Reply #14 on:
January 22, 2007, 09:13:03 pm »
HSLTORGB Definition: Function HSLtoRGB( h:Real,s:Real,l:Real):Integer
(hue,saturation,lightness)
doesn't work!
«
Last Edit: January 22, 2007, 09:17:42 pm by stef
»
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