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A Squeakyduck Design product
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Author Topic: Using Example Code?  (Read 747 times)
Squiffy
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« on: December 31, 2006, 01:41:58 pm »

Hi Fluke,
would it be ok to use your firefrag demo code in my compo entry? I'd like to use it for some explosions.
Not sure if using other peoples demo code is the ticket or not in a compo....

Squiffs.
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I can, I just don't want to.
Fluke
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« Reply #1 on: December 31, 2006, 02:02:29 pm »

I've no objection to anybody using any code I post on here, though that example is really just a conversion of a Blitz example (author unknown).

No idea about the compo rules - you'd have to check with someone at SoCoder really.
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Jayenkai
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« Reply #2 on: December 31, 2006, 02:04:50 pm »

The basic rules are, that games Should be 100% coded within the time alloted, but that prewritten functions for basic tasks may be used, if you really can't be that bothered to type the same simple things out within the week.
I guess it really depends on how important the function is to your entry.  If it's just an effect, I suppose I could let it go Wink
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Squiffy
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« Reply #3 on: December 31, 2006, 05:19:22 pm »

Hi all,
I have no problem in redoing the code, so that's what I'll do.
I just wanted to find out really. If it was common practice then I would have used existing code, but thinking about it (something I've not done much of before posting on here!!) I suppose the spirit of a compo is to do your own code.
Thanks for you advice everyone

Squiffs.
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I can, I just don't want to.
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